When I set the time interval for the simulator to minutes, I have to convert the resource cost per hour ( which is the label on the input form ) to cost per minute. Is this correct?

I check the resources' costs and and I notice some problems :

First : it's false : ressources' costs per hour depends of time base unit.

Second : Costs don't depends of the resources' quantities affected. Resources costs are defined as the global resources costs and there is no multiplication when we add resources.

Maybe I haven't understood the functioning of the calculation engine.

Indeed there is multiplication by the quantity of resources when we defined the costs par hour, but no when we defined fixed costs.

But costs per hour depends of time base unit.

Moreover, there is some trouble with floating numbers : sometimes, when we define decimal place, we click ok, but when we go back to the definition of the number, it has been converted as integer number : ex 10.5 -> 105.0 .

To correct it, I have to change my time base unit to minutes which is not compliant at all in order to define only integer numbers, but now I have to face an other problem : when we choose continuous distribution, the maximum integer number is 999 ! It's really hard to manage it.

Dear Jeff,

Thank you for your feedback.

Resources' costs are defined as a cost per hour.

Whether your simulation runs in any time unit base (e.g, minute, hour, day, etc), you will not need to redefine or convert resources' costs.

Note that the pointed out label will not change according to the base time unit of the simulator.

Best regards,

Dear Jeff,

Thank you for your feedback.

Resources' costs are defined as a cost per hour.

Whether your simulation runs in any time unit base (e.g, minute, hour, day, etc), you will not need to redefine or convert resources' costs.

Note that the pointed out label will not change according to the base time unit of the simulator.

Best regards,

Hello.

I check the resources' costs and and I notice some problems :

First : it's false : ressources' costs per hour depends of time base unit.

Second : Costs don't depends of the resources' quantities affected. Resources costs are defined as the global resources costs and there is no multiplication when we add resources.

Maybe I haven't understood the functioning of the calculation engine.

Best regards.

Sorry

Indeed there is multiplication by the quantity of resources when we defined the costs par hour, but no when we defined fixed costs.

But costs per hour depends of time base unit.

Moreover, there is some trouble with floating numbers : sometimes, when we define decimal place, we click ok, but when we go back to the definition of the number, it has been converted as integer number : ex 10.5 -> 105.0 .

To correct it, I have to change my time base unit to minutes which is not compliant at all in order to define only integer numbers, but now I have to face an other problem : when we choose continuous distribution, the maximum integer number is 999 ! It's really hard to manage it.

Best regards .

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